02 / WEAPON UPGRADES UNOFFICIAL GUIDE
Buy for the fight ahead.
For a shotgun-focused run, plan around the 360-coin Dragon Breath Rounds once available. For early pistol capacity, the Extended Magazine is 180 coins. Keep free attachments in mind before paying for a competing slot.
Last checked 13 October 2026 • Source-based, not hands-on testing
COIN PLANNER
What can you afford?
Select only upgrades you still need. The planner adds reported prices, filters by progression and preserves the reserve you choose.
An owned attachment needs no purchase: leave it unchecked. This calculator does not track your inventory or automatically know your shop stock. Availability milestones follow the published route; check the merchant in your version.
BUYING PRIORITIES
Pick a purpose before a purchase.
Fire pressure: save for Dragon Breath
GamingAlly recommends the shotgun’s fire rounds, priced at 360 coins. PowerPyx places them after the Statue’s Head milestone. Our practical recommendation: if you want this option, keep those coins back instead of filling every affordable slot first.
Capacity: choose the weapon you actually use
The pistol magazine costs 180; the shotgun tube costs 200. Both address capacity. Buying both is 380 coins, but a purchase is wasted budget if you rarely use that weapon. Treat capacity as a preference, not a demonstrated damage increase.
Later rifle use: consider AP Rounds
The 180-coin AP option is intended for penetration. Buy it when your route and rifle use justify it. It is not a substitute for the earlier shotgun plan because it becomes relevant at a later stage.
Price and attachment effects are reported in GamingAlly’s illustrated upgrade guide (external site, opens in a new tab); progression milestones and the 250-coin SMG magazine are recorded in PowerPyx’s completion route (external site, opens in a new tab). Exact shop timing is route-source evidence, not our own testing.
Three free pickups worth checking first
| Attachment | Where to check | Purchase decision |
|---|---|---|
| SMG Laser Pointer | Snake room locker, code 1952 | GamingAlly reports that it competes with the Drum Magazine slot. Pick accuracy or capacity; do not budget as if both can stay equipped. |
| Revolver Hollowpoint Rounds | Private rooms locker, code 1923 | Collect the free option before deciding how much more to spend on the revolver. |
| Shotgun Full Choke | The locked safe in a shack on the statue-gate route | Check your lockpick supply; “free attachment” does not mean the container needs no resources. |
Locations are cross-referenced in the two guides above. The exact effect and shared-slot detail for the Laser Pointer come from GamingAlly; compare your inventory labels before buying.
A budget example, not a mandatory build
At the Statue’s Head milestone, 560 coins cover Dragon Breath Rounds (360) and the Extended Mag Tube (200). That leaves nothing in reserve. With 100 coins set aside, you can take the fire rounds now and delay the tube: 560 − 100 − 360 = 100 spendable coins left.
